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	<title>Comments on: Museums in Second Life Group Meeting</title>
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	<description>Rants and raves on the latest trends in the world of museum informatics and  technology. An intrepid cast of experts from the Museum Computer Network and AAM's Media &#38; Technology Committee share their insights, observations and tricks of the trade.</description>
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		<title>By: Second Life Musuems &#171; Collections Spotlight NT</title>
		<link>http://musematic.net/2006/09/29/museums-in-second-life-group-meeting/comment-page-1/#comment-28468</link>
		<dc:creator>Second Life Musuems &#171; Collections Spotlight NT</dc:creator>
		<pubDate>Thu, 19 Aug 2010 15:21:40 +0000</pubDate>
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		<description>[...] It seems I&#8217;m not the only one who has had the idea, heres an interesting article from 2007 Museums and the Web Conference. Much like 2nd life itself, 2nd life has its very own museum community. [...]</description>
		<content:encoded><![CDATA[<p>[...] It seems I&#8217;m not the only one who has had the idea, heres an interesting article from 2007 Museums and the Web Conference. Much like 2nd life itself, 2nd life has its very own museum community. [...]</p>
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		<title>By: Ideum Blog - Museum and Design News &#187; Blog Archive &#187; Colonizing Social Spaces</title>
		<link>http://musematic.net/2006/09/29/museums-in-second-life-group-meeting/comment-page-1/#comment-1903</link>
		<dc:creator>Ideum Blog - Museum and Design News &#187; Blog Archive &#187; Colonizing Social Spaces</dc:creator>
		<pubDate>Wed, 06 Dec 2006 19:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://musematic.net/?p=84#comment-1903</guid>
		<description>[...] Finally, back in October there was the first museum meeting in SecondLife at the International Spaceflight Museum (the first museum in SecondLife?). It will be interesting to see what happens in this unique space 3D environment. [...]</description>
		<content:encoded><![CDATA[<p>[...] Finally, back in October there was the first museum meeting in SecondLife at the International Spaceflight Museum (the first museum in SecondLife?). It will be interesting to see what happens in this unique space 3D environment. [...]</p>
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		<title>By: Found History &#187; Museums in the Metaverse</title>
		<link>http://musematic.net/2006/09/29/museums-in-second-life-group-meeting/comment-page-1/#comment-813</link>
		<dc:creator>Found History &#187; Museums in the Metaverse</dc:creator>
		<pubDate>Wed, 04 Oct 2006 00:44:22 +0000</pubDate>
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		<description>[...] Late last week Richard Urban of Musematic announced the inaugural meeting of the &#8220;Museums in Second Life&#8221; group. In case you haven&#8217;t heard of Second Life, it is 3-D virtual online world maintained and governed by a company called Linden Research, but built and owned entirely by users. More than 300,000 people currently &#8220;inhabit&#8221; Second Life, making friends, doing work, buying and selling property, building homes, and doing most of the other things they&#8217;d do in &#8220;first life&#8221; (and some things that they wouldn&#8217;t). Lest you think it&#8217;s all a game, however, Linden reports millions of dollars worth of &#8220;in-world&#8221; business transactions among Second Life &#8220;residents&#8221; every month. [...]</description>
		<content:encoded><![CDATA[<p>[...] Late last week Richard Urban of Musematic announced the inaugural meeting of the &#8220;Museums in Second Life&#8221; group. In case you haven&#8217;t heard of Second Life, it is 3-D virtual online world maintained and governed by a company called Linden Research, but built and owned entirely by users. More than 300,000 people currently &#8220;inhabit&#8221; Second Life, making friends, doing work, buying and selling property, building homes, and doing most of the other things they&#8217;d do in &#8220;first life&#8221; (and some things that they wouldn&#8217;t). Lest you think it&#8217;s all a game, however, Linden reports millions of dollars worth of &#8220;in-world&#8221; business transactions among Second Life &#8220;residents&#8221; every month. [...]</p>
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